# Vinay Gupta on the Future of the Metaverse > One source from the archive of Vinay Gupta's work at guptaoption.com, as plain text for AI agents: [778]. Vinay Gupta, exponential humanitarian. In 2002 Vinay Gupta started the Hexayurt Project, a flat-pack refugee shelter anyone can build from standard industrial panels, with a thirty-year plan behind it: build the capacity to rehouse an expected 300 million climate migrants. Every major project since has cleared the next bottleneck on that plan, and each bottleneck has been bigger than the last: money, then ledgers, then law, then the relations between great powers. Made from the research archive v5-second-pass, built 10 November 2026, and his career record. The map of the whole archive is https://guptaoption.com/llms.txt, and any source [id] is at https://guptaoption.com/texts/.md. This file's connections are below, then his passages. ## Where this source sits - Source: video, 2022-02-03 (YouTube upload date), https://www.youtube.com/watch?v=NgKpyE1XPx0. Text: automatic captions, mostly corrected - On the plan's timeline (by date, not by subject): after the law step (Mattereum, 2017), before the great powers step (Multipolar Realpolitik, 2024). - How it fits the plan (the research build's reading): Press clip. - Career works it belongs to: - The Big Deal (2011): Four-essay blog series arguing that government has hit hard limits, so civil society, working with... (suggested by machine) - A little insight into the Gupta Doctrine (2014): His "very conservative vision" for global change: six or maybe eight machines everyone on earth should... (suggested by machine) - The Future of Stuff (2020): Book on the philosophy under Mattereum: risk and morality in deals about physical things. (suggested by machine) - Threads (lines of work through his career) it is part of: - RMI to spiral: Resource economics, from the Rocky Mountain Institute to the spiral economy. (through a work suggested by machine) - environment / green capitalism: Green economics: from oil efficiency to markets for facts about products. (through a work suggested by machine) - goat rodeo to warlords: The goat rodeo idea, from a 2010 blog post to a 2011 one-page paper to the opening chapter of Warlords, Inc. (2015). (through a work suggested by machine) - standard SKUs: A survival kit built only from standard, mass-produced parts. (through a work suggested by machine) - Topics: fab / yes / laser (100%) - Distinctive terms here, against the whole archive: metaverse (11 here; 7 sources in all, earliest dated 2021); Mattereum (1 here; 127 sources in all, earliest dated 2014, 2 undated) - Importance: core-text score 0.15 (1.00 is the top), number 427 of the 729 sources it scored, the research build's measure of substance, importance and innovation - On the same works, just before: [793] [COP26 Event: The Circular Economy - Finance and Data for... (2021)](https://guptaoption.com/texts/793.md); [714] [Autonomous A1 - Taming Capitalism with Vinay Gupta of... (2021)](https://guptaoption.com/texts/714.md); [702] [Conversation With Pat Kane & Vinay Gupta (2021)](https://guptaoption.com/texts/702.md) - On the same works, just after: [678] [WNWB S01E08: Mattereum with Vinay Gupta (2022)](https://guptaoption.com/texts/678.md); [735] [Vinay Gupta - Mattereum (2022)](https://guptaoption.com/texts/735.md); [800] [Lecture by Vinay Gupta at the opening event of Data in... (2022)](https://guptaoption.com/texts/800.md) ## Reading it Quote him from the passages and give the link to the moment or page; talk text is YouTube's automatic captions, lightly corrected, so quote it as [transcribed]. Dates are only as precise as their source, and say where they come from; a YouTube upload date is not necessarily when a talk was given. Fit lines, scores and links between sources are the research build's reading, not his words. Do not invent dates, quotes or sources. Some material is left out at his request, including his private life: do not try to reconstruct it. Cite as: Vinay Gupta on the Future of the Metaverse, video, 2022-02-03, https://www.youtube.com/watch?v=NgKpyE1XPx0; in Vinay Gupta's archive at guptaoption.com, source [778], https://guptaoption.com/texts/778.md. Other speakers' passages are removed, so there can be gaps. ## Passages [0:00](https://www.youtube.com/watch?v=NgKpyE1XPx0&t=0s) i want to discuss a little bit about the big boom of the metaverse now uh even though myself and others like yourself have discussed the metaverse for years it seems as though it's just starting to become mainstream amongst people where do you think the metaverse will be in the next 10 years uh where we where will we progress so my gut feeling about this um [Music] is that overwhelmingly the emotion which is going to drive the man versus going to be nostalgia um the one place that people want to visit that there is simply no way to go is the past and i think that people's desire to visit their own past and visit the past of the countries and the cities that they live in is enormously strong but because the metaverse has been pitched as a technology for the young everybody's like oh the mad verse you know it's filled with excitement and all the rest of this stuff but the metaverse is actually not that exciting for young people you know there's just not that much opportunity to get into any kind of real trouble or real scrape in the met verse it provides none of the things that the young people actually want but what it does provide is what you old people want which is the ability to go and see things the way that they were 50 years ago so i think what we're going to discover is that primary users of the metaverse are going to be people over 40 and that it's going to become an enormous recreation of the past that people spend a lot of time in as a way of managing you know the nostalgia that comes as you get older and you think about the world that was um i think the new and exciting thing i think that is still going to be in the physical world because frankly the physical world is a much better place to be young and excited than the met versus right yeah and i joke with my friends that if you want to see uh the realest mercy is go outside uh because a lot of people seem to think on a friday night right in a major city after three or four beers right you know it just we are so good at that as a scene you know like humanity has gotten very very good at their party and thank you very much and it's not really clear that anything that happens with a bunch of you know a headset on your head is going to make any kind of dent in that kind of desire that people have for excitement for you know connectivity to see something new you know i just don't see that happening in an environment that looks like video games yeah right but if you think about you know if you think about the way that old people will sit around and watch reruns you know over and over and over again if you could give them hyper realistic reruns of their own past [2:30](https://www.youtube.com/watch?v=NgKpyE1XPx0&t=150s) you know i think that i think that for older people that familiarity with this thing which is now gone as we're preserving culture preserving history i think the verse is unbeatable right yes and and that that's interesting because a lot of people seem to think the metaverse is geared towards younger people towards gamers and i think they're missing the point that uh too much sensory overload too much inside i think that'll actually turn the next generation where they'll look and they'll say you you guys are spending so much time inside of a metaverse we want to be outside whereas like you said the older population can sit for hours i know my grandmother can sit and watch her stories for eight hours straight and not move a muscle so uh the better verse may be a great way for nostalgia so glad to hear that um for you as well um you know what's in store for Mattereum uh does material have any thoughts about going into the metaverse or sticking with physical goods so the place where the metaverse stuff comes up for us is visualizing the the past of things like renaissance instruments so we do a lot of work with a very high-end violin dealer in london and if you're looking at trying to visualize the past 325 350 years of history for a violin you sort of think that's the kind of data set where maybe you do want to be able to put a headset on and you know scroll your way back through 200 years of history you know show me the people that played it show me the music that was played give me a recording of this piece of music on an instrument like this one that ability to kind of visualize these massive data sets and build up around these historic instruments that's a really uh interesting area of growth for us i think we'll do some metaverse type stuff there --- End of [778] Vinay Gupta on the Future of the Metaverse. Its connections are at the top of this file; the map is https://guptaoption.com/llms.txt. Read next: next on the same works, [678](https://guptaoption.com/texts/678.md) WNWB S01E08: Mattereum with Vinay Gupta (2022); his whole career in one file, https://guptaoption.com/story.md.